Developing with ZBOSS
|
Store scene response payload structure. More...
#include <zb_zcl_scenes.h>
Data Fields | |
zb_uint8_t | status |
zb_uint16_t | group_id |
zb_uint8_t | scene_id |
Store scene response payload structure.
zb_uint16_t zb_zcl_scenes_store_scene_res_s::group_id |
Scene group identifier
zb_uint8_t zb_zcl_scenes_store_scene_res_s::scene_id |
Scene identifier
zb_uint8_t zb_zcl_scenes_store_scene_res_s::status |
Command execution status