Developing with ZBOSS
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Remove scene response payload structure. More...
#include <zb_zcl_scenes.h>
Data Fields | |
zb_uint8_t | status |
zb_uint16_t | group_id |
zb_uint8_t | scene_id |
Remove scene response payload structure.
zb_uint16_t zb_zcl_scenes_remove_scene_res_s::group_id |
Command execution status
zb_uint8_t zb_zcl_scenes_remove_scene_res_s::scene_id |
Scene group identifier